Date of Award
5-2026
Document Type
Dissertation
Degree Name
Doctor of Philosophy (PhD)
Department
Mathematics and Systems Engineering
First Advisor
Thomas Marcinkowski
Second Advisor
Nezamoddin Nezamoddini-Kachouie
Third Advisor
Khaled Ali Slhoub
Fourth Advisor
M. Toufiq Reza
Abstract
Visually impaired students have faced challenges in the field of education, particularly in science education. Not surprisingly, the unemployment rate for working-age visually impaired people has been above 70%. This persists despite federal laws to support the education and employment of visually impaired people,
Virtual Reality (VR) technology has evolved for several decades. Its use has proliferated in areas that include education. Today, VR science lab simulations are presented as a cost-effective alternative to traditional science labs. Research shows these to be viable substitutes to traditional science labs without a significant drop in learning outcomes. However, this researcher was unable to locate any studies investigating how VR science labs could be improved for use by low-vision students.
This study employed a qualitative approach to investigate how three VR science labs could be improved for low-vision students in Grades 6 – 12. It consisted of two phases (2021 and 2024), each with three stages: an initial survey, on-site engagement in three desktop VR science labs, and a follow-up survey/interview. Data collection focused on participants’ prior experiences and challenges with learning science, using assistive technology, and engagement with these VR science labs.
Findings indicate most participants had prior experience with low and/or high immersion VR technology, and with assistive technology, but faced challenges studying science in and out of school. Data revealed that all participants enjoyed the simulations, but did face several challenges pertaining to reading, perception, navigation, and carrying out tasks. Implications and recommendations for theory, research, and practice were provided.
Recommended Citation
Syed, Tanveer Mansur, "Low-Vision Students’ Experiences with and Suggestions to Improve Desktop Virtual Reality: A Qualitative Study" (2026). Theses and Dissertations. 1608.
https://repository.fit.edu/etd/1608
Included in
Accessibility Commons, Educational Methods Commons, Educational Psychology Commons, Educational Technology Commons, Other Education Commons, Science and Mathematics Education Commons, Secondary Education Commons, Special Education and Teaching Commons