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Submissions from 2023

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Using Virtual Reality Driving Simulation to Model the Dynamics of Driver Peripheral Vision, Abhijat Biswas

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Natural Walking Interfaces to Improve Immersive Training in Virtual Reality, Niall L. Williams

Submissions from 2022

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Dynamic Task Allocation and Understanding of Situation Awareness Under Different Levels of Autonomy in Closed-Hatch Military Vehicles Using Virtual Reality, Jessie E. Cossitt

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Design and simulation of intelligent control algorithms for bimanual robot-assisted retinal surgery training system, Ali Ebrahimi

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Mechanisms of Motor Learning in lmmersive Virtual Reality and Their Influences on Retention and Context Transfer, Julia M. Juliano

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Evaluating Mixed Reality Training for Calibrating Operators’ Mental Models of Advanced Driver Assistance Systems, Ganesh Pai Mangalore

Submissions from 2021

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Using Advanced Driving Simulation and Vibrotactile Cues to Train Drivers to Interact with Next-Generation Autonomous Vehicles, Gaojian Huang

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Investigating the computations underlying complex motor skill learning, Christopher S. Yang

Submissions from 2020

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Interactive Ecosystem for Surgical Training in a Realistic Mixed-Reality, Ehsan Azimi

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Human-Automation Interaction Testbed for Evaluating User Control Methods and Training, Sarah M. O'Meara

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Modeling Self-Organization in Human Crowds, Trenton D. Wirth

Submissions from 2019

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A vision-based model of crowd navigation, Gregory C. Dachner

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Learning Meaningful Representations of Surgical Motion Without Annotations, Robert DiPietro

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Auditory and Vestibular Control of Inverted Pendulum Dynamics in Spatial Orientation, Lila Naheed Fakharzadeh

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Using immersive virtual reality to assess context-dependency of locomotor skill learning in people with Parkinson's disease, Aram Kim

Submissions from 2018

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Competence Assessment and Automated Feedback for Ultrasound-Guided Intervention Training, Matthew Holden

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Evaluating Augmented Reality for Space Telerobotics Training, John Karasinski

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The Development of a Novel Motion Cuing Algorithm for Flight Training Simulators Employing Objective Metrics for Evaluation, Ahmad Qasim Momani

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A Hard-Real-Time Juggling Simulator to Shape Human Sensitivity to Cues and Coordination of Muscles, Robert W. Nickl

Submissions from 2017

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Eikonal+ training and simulation platform: enabling a new generation of optical systems, Daniel K. Nikolov

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Skin Deformation Feedback for Force Sensory Substitution in Teleoperation and Virtual Reality Training, Samuel Schorr

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Mobile in-situ visualization, Mahdi Abbaspour Tehrani

Submissions from 2016

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Interactive Training of Teleoperated Robotic System for Real-time MRIGuided Steerable Needle Intervention, Gang Li

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Directed Feedback for Simulation-based Training in Robot-assisted Minimally Invasive Surgery, Anand Malpani

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Effects of Visual-Vestibular Interactions on Navigation Tasks in Virtual Environments, Heather Panic

Submissions from 2015

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The Rapidly Reconfigurable Research Cockpit, Richard Joyce

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Haptics-based Cataract Surgery Simulator, Jia Luo

Submissions from 2013

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Evaluating and Training Intraoperative Analysis of the Mitral Valve, Neil A. Tenenholtz

Submissions from 2009

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A Physics-based Modeling and Real-time Simulation of Biomechanical Diffusion Process through Optical Imaged Alveolar Tissues on Graphical Processing Units, Ilhan Kaya

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Redirected Free Exploration with Distractors, Tabitha C. Peck

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Real-Time Regularized Ultrasound Elastography, Hassan Rivaz

Submissions from 2007

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Automatic Detection and Segmentation of Robot-Assisted Surgical Motions, Henry C. Lin

Submissions from 2005

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Pre-computation Approach to Nonlinear Simulations of Deformable Objects, Jernej Barbic

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Investigation of Egocentric and Exocentric Distance Perception in Virtual Environments: Application to Enhance Transfer of Training in Multi-model Ves, Cali Fidopiastis

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Creating Geo-Specific Road Databases for a Real-Time Interactive Driving Simulator, Dahai Guo

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Haptic-based Dental Procedure Training Simulator, Cristian Luciano

Submissions from 2001

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Enhancing Training and Presence in Virtual Environments Using Passive Haptics, Brent E. Insko

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COMPUTER GRAPHICS OPTIQUE: Optical Superposition of Projected Computer Graphics, Aditi Majumder

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COMPUTER GRAPHICS OPTIQUE: Optical Superposition of Projected Computer Graphics, Aditi Majumder

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The Vacuum Buffer, Voicu Popescu

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A Nonlinear Motion Cueing Algorithm With a Human Perception Model, Robert J. Telban

Submissions from 2000

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Image-Driven Simplification and Optimization of Polygonal Models, Peter Lindstrom

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Surface Reconstruction based on Lower Dimensional Localized Delaunay Triangulation, Gopi Meenakshisundaram

Submissions from 1999

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Camera Trackers, Matthew Cutts

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Vortex Generated Rotor Wake Model for Real-Time Simulation, Kenneth S. Graham

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Spatially Augmented Reality, Ramesh Raskar

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MReps: A New Object Representation For Graphics, Andrew L. Thall

Submissions from 1998

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Hybrid Force-Feedback Control for Virtual Environments, Carol Chesney

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Software Tools for Solid Freeform Fabrication, Robert Franceschini

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Driving Simulators: Are they valid test environments for ITS development?, Robert A. Glaser

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A Dual Agent Approach To Distributed Interactive Simulation Complexity, Barry L. Kelley

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The Design and Evaluation of Distributed Graph-Theoretic Heuristics for Computing Pairwise Interactions of Moving Entities, Darren R. Law

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Vision-Based Tracking with Dynamic Structure Light, Mark A. Livingston

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A Wavelet-Based Approach to Dynamic Environments, Glenn A. Martin

Submissions from 1997

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Knowledge Structures: An End to the Redundancy And the Confusion, Doreen Comerford

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Distributed Collaborative Learning Environments, Mark C. Kilby

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Post-Rendering 3D Image Warping, William R. Mark

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Defining and Refining Frameless Rendering, Ellen J. Scher Zagier

Submissions from 1996

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Physical Modeling for Interaction in Real-Time Simulation, Curtis Lisle